Friday, April 13, 2012

Now that Space Siege is available..

[:1]How long will it be before a torrent pops up?



http://forums.gaspowered.com/viewtopic.php?t=31025|||Seriously, that's not even funny.|||DeadMG|||Nice. Way to reward them for not putting more cumbersome DRM in their game.



It's not as if GPG is exactly rolling in the money, so don't use that excuse.



If you don't like the game, don't buy it. The demo was a bit short, but it wasn't THAT short. You should have a pretty good idea of whether or not it's worth supporting them through a purchase.|||Ahnteis|||AdmiralZeech|||Yeah, the absolute best scenario you can get out of your DRM is about 2 weeks before somone breaks it. If your game is popular, that's more like 4 days.



Even Steam is haxxed, with specialised 'clones' that pretend to be Steam and let everything work happily.



DRM is, quite literally, a complete and total waste of time and money. The faster publishers and developers realise this, the less money they'll lose and the happier their customers will be.|||Another DRM/copy protection debate... :?



But its true, the publishers are not only spending money for something that doesnt work but also deter/inconvenience their honest customers. Best example is Space Siege: The DRM causes problems for some customers but Im sure the pirates have no such problems.



A really bad example was Mass Effect, I wanted to buy the game and really was looking forward to it. Then I went to the Bioware forum and checked what the DRM was. I decided against getting it. I wont spend money on a game that will prevent me from installing the game more than 3 times on different PC configurations. A PC will be upgraded in the end so its only a matter of time until you have to call support (on a very pricey number) to get a new activation. Thanks but no thanks!



And as much as like bashing THQ for the support of FA, they really made a wise decision about the copy protection when they patched it out after a few days. No DVD checks anymore, the customers are happy, you can put the DVD back in the box and be done with it.



Of course the Stardock solution is even better: forget about the pirates and focus on the people who actually pay! Add good support after the game release and people will have a reason to buy your game. Im glad Demigod will be published by Stardock. That was the best thing that could have happened for us imo. :D



It has been said dozens of times already but not often enough unfortunately.|||Heheh, I wonder how much DRM systems actually cost to license (and in the case of server-verified ones) how much they cost to run. And how many patches that money could instead be used to pay for :)|||Oh, if anyone was wondering, the answer is "now." Demonoid has a torrent or three up.|||Irregardless of how much DRM costs, nobody can hope to argue that DRM is anything but a waste of time.



If even Steam, with all it's shiny superness, can be haxxed. Then nothing else stands a freaking chance. If your game is even remotely popular, it will get haxxed, it's DRM will be pwned, and you will have wasted your time with it.





So, by definition, DRM is a bad idea, you gain nothing by using DRM, the only direction to go is down.|||PheonixIV|||NowakPL|||PheonixIV|||FieryBalrog|||Col. Jessep|||Ahnteis|||Although that ratio is excessive, imagine that 75% of people are pirating your game (a pretty reasonable ratio given the evidence produced from torrent sites, patch downloads, etc. over the years. Probably lowballing it a bit actually).



If you get just 1 in 3 pirates to actually buy your game instead, you double your sales, and now you have a HUGE HIT instead of a MEH, WE'LL PUT THE SEQUEL ON THE CONSOLE.|||Col. Jessep

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